Oftentimes I sit down with customer executives, IT subject matter experts and users within various organizations, engaging in fascinating conversations that always revolve around the same question: “How do we tackle, in the right way, the myriad of things that impact the worker’s experience?”
This broad question is usually followed by ideas and suggestions of either discrete or strategic approaches that have the same problematic starting point: The assumption that IT knows and can prescribe a correct approach to what users need, irrespective of the context, with a one-size-fits-all strategy.
I always think that it’s important first to understand what the underlying core needs are behind this increased focus on employee experience programs or efforts. They have and will always stem from the same three business-level, interconnected demands:
Depending on the enterprise’s industry and current economic or social circumstances, the above three demands usually grow or decrease in their underlying importance, but they are always present as an expected, measurable outcome of a positive change in the overall user experience.
Inevitably, all experience-related conversations start centering on Workplace IT, as users interact and spend a lot of their time navigating processes that are homed and supported by various IT-supported ecosystems. There is always great discussion around various models, approaches and, sometimes, entire programs designed to drive enhancements in the overall employee experience, backed by examples of both discrete successes and “legendary” failures of such efforts.
Across all these failures there seems to be consistent pattern of negative outcomes, as seen through the eyes of the users:
Stepping back, I always aim to refocus the conversation on the basic needs and expectations of end users as it relates to the engagement with IT overall (which could refer to systems, devices, applications or support.
At a baseline level, there are four key expectations from this “relationship”:
In the context of the above expectations, I see two approaches to address, either strategically or within tactical efforts, these needs:
The first one is the attempt to profile employees and associate them with personas, around which IT then starts to configure ecosystems, ranging from devices, software products, systems, services structure and associated processes.
This is one of IT’s most preferred user experience enhancement approaches, because it provides them, among many other benefits, with predictability regarding workplace evolution.
However, it is also one of the approaches that fails very frequently for three reasons:
The other approach, more rarely taken, is to provide ungoverned choice. In this model, IT essentially opens the door to employees and provides them with anything they desire, whether we talk about devices, software, systems, processes or engagement models. While this model appeals to end users, it has often created a conflict with some of the key mandates of IT, the most prominent of which is cost efficiency.
The right answer for any enterprise usually consists of a combination of these two models. In my next blog, I’ll be exploring how to strike the right balance in your approach to ensure success.